Zork: The Coconut of Quendor is the fourth game in the Zork series
originally released in 1987. It was written by Brian Moriarty using the
Z-code version 5 using a new type of interface with an on screen map and
description window at the top of the screen.
A unique feature
of this game compared to any games before or after is that when you start
a new game you are given the option to set your characters statistics.
Although this is a very good feature it is also very out of style with the
normal workings of Zork games.